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Releases: PixelIndieDev/Vertex-Lighting-Plugin-For-Unreal-Engine-5

Release 1.5.1

21 Sep 17:50
af8e138

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  • Added an option to disable the vertex interpolation in the VertexLights_MaterialFunction (This can make lights show on Unreal Engine 5 landscapes)

Release 1.5

20 Sep 12:47
2f4868d

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  • Significantly improved 'VertexLighting_Light_Animated' performance
  • Improved general performance
  • Added plugin settings for configuring max vertex lights and the 'VertexLightRenderTarget' Texture2D
  • Increased the tick rate of 'VertexLighting_Manager' on the stress test level
  • Fixed a bug that caused 'Show Render Distance' in the Vertex Light actor to always be true
  • Fixed a bug that caused the day/night cycle to get stuck when 'Seconds Per Minute' was set to a high value
  • Fixed a bug that caused low render distance lights to render when first loading in

Release 1.4

19 Jun 15:45
baeb810

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  • Significantly improved vertex lighting performance by implementing a native C++ function
  • Vertex Lights no longer auto-update during object drag
  • Added a stress test map
  • Add event dispatchers for day/night cycle time
  • Upgraded plugin for Unreal Engine 5.6
  • Removed dependency on the 'MeshPainting' plugin

Release 1.3.7

06 Apr 18:23
3cb99ca

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  • The "Skybox Actor" now has options for world fog
  • Added a Editor Utility Widget

Release 1.3.6

14 Feb 15:26
0f2fdc6

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  • Added documentation to the VertexLights_MaterialFunction

Release 1.3.5

03 Feb 11:49
f5e6f6e

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  • Fixed the Actor_BlobShadow being visible in the blueprint view

Release 1.3

02 Feb 19:06
60ba894

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  • All VertexLighting_Manager variables are now exposed on spawn
  • The VertexLighting_Manager can now be linked with a skybox actor
  • Added a simple skybox actor

Release 1.2

01 Feb 18:13
5c04dcf

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  • Added a day-night cycle option to the VertexLighting_Manager
  • Improved the player blob shadow
  • Improved demo level performance

Release 1.1

05 Jan 15:42
cc6179e

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  • Fixed mesh previews having a black "shadow" covering half the model

Version 1.0

30 Dec 19:10
4e1b6d4

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Initial release