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docs/index.md

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- Place the plugin folder into your project's `Plugins` directory. (Create a `Plugins` folder if it doesn't already exist.)
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3. **Enable the Plugin**
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- The plugin should be enabled by default. However, double-check that it is enabled in the **Plugins** menu within Unreal Engine. <img src="images/guide_images/plugin_enabled.png" alt="The Vertex Lighting Plugin being enabled" width="400">
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- The plugin should be enabled by default. However, double-check that it is enabled in the **Plugins** menu within Unreal Engine.
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<img src="images/guide_images/plugin_enabled.png" alt="The Vertex Lighting Plugin being enabled" width="400">
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The `VertexLighting_Light` adds a static or dynamic vertex light to your scene.
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> [!NOTE]
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> `VertexLighting_Light` is not considered relevant for Level Bounds.
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<img src="images/actor_icons/Light.png" alt="The icon of the VertexLighting_Light" width="200">
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#### Default Settings:
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The `VertexLighting_Light_Animated` adds a static or dynamic vertex light with a color curve to your scene.
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> [!NOTE]
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> The `VertexLighting_Light_Animated` inherits from `VertexLighting_Light`.
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<img src="images/actor_icons/Light_Animated.png" alt="The icon of the VertexLighting_Light_Animated" width="200">
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#### Animated Light Settings:

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