Skip to content
This repository was archived by the owner on Aug 8, 2018. It is now read-only.

Commit 24fb16d

Browse files
authored
Update README.md
1 parent 2a6b759 commit 24fb16d

File tree

1 file changed

+2
-0
lines changed

1 file changed

+2
-0
lines changed

README.md

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -6,6 +6,8 @@ The documentation and the relay itself is currently WIP. This is subject to chan
66

77
The MLAPI.Relay is a relay designed for the UNET Transport to relay traffic between peers that are hidden behind a NAT. Relaying traffic can be expensive but will allow you to communicate no matter what NAT type the host is behind. The MLAPI.Relay works just like the NetworkTransport. Despite the naming, the MLAPI.Relay does not have to be used with the MLAPI library. It can be used with any game built on the NetworkTransport, including the HLAPI. The MLAPI.Relay includes default configurations for use with the MLAPI, HLAPI and an empty template for custom setups. To use the relay simply replace the NetworkTransport with the RelayTransport where the following methods are used:
88
* Connect
9+
* ConnectEndPoint
10+
* ConnectWithSimulator
911
* AddHost
1012
* AddHostWithSimulator
1113
* AddWebsocketHost

0 commit comments

Comments
 (0)