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1.[SDK and NDK installation](#sdk-and-ndk-installation)
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2.[Building the app](#building-the-app)
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2.[Installing the app](#installing-the-app)
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3.[3rd party applications](#3rd-party-applications)
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After pressing `apply`, an installer should appear. Once everything is finished, you can leave the settings.
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Note that SDK `34.0.0` and NDK `25.1.8937393` were used during the development.
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Note that SDK `34.0.0` and NDK `25.1.8937393` were used during the development (see [3rd party applications](#3rd-party-applications) for more detailed info)
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### Building the app
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The app can be built via [AndroidStudio](https://developer.android.com/studio) or by running
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The libraries above have already been compiled for Android into shader objects (.so) and included in the project. Thus, there is no need to recompile them. However, follow the `simulation/third_party/` instructions if you need to recompile them anyway.
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For compiling and building the project for Android, the following list of tools was used:
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