I am having issues on a monsters/boar script using some addparams, "set_race;beloved;ext_no_player_damage" seem to be half broken. The player should not be able to damage race Beloved, but they can so I set ext_no_player_damage too. This prevents the player dealing damage to these boars, but they can still be stunned/kicked, which does no damage, but interferes with the boar AI. Enemy AI appears to ignore these targets as intended, so that works OK.