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Limekys edited this page Feb 2, 2021
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All functions looks like standart gms particle system. We are create particle system, emitter and particle type.
For our particle system to work, we need to add a step function to the step event. And of course to create our particles need to run burst function almost like the standard system, all functions look identical, except that at the beginning ascribed to "advanced_".
But in order for our particles to be visible, they need to be drawn on the screen, for this you just need to run the draw function in the "draw" event.
Done!




