diff --git a/README.md b/README.md index 6e4a16c..7cedc3e 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,6 @@ # [Unity Gyroscope Parallax](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax) [![OpenUPM](https://img.shields.io/npm/v/extensions.unity.gyroscope.parallax?label=OpenUPM®istry_uri=https://package.openupm.com&labelColor=333A41 'OpenUPM package')](https://openupm.com/packages/extensions.unity.gyroscope.parallax/) -[![Unity Asset Store](https://img.shields.io/badge/Asset%20Store-View-blue?logo=unity&labelColor=333A41 'Asset Store')](https://u3d.as/3E42) [![Unity Editor](https://img.shields.io/badge/Editor-X?style=flat&logo=unity&labelColor=333A41&color=49BC5C 'Unity Editor supported')](https://unity.com/releases/editor/archive) [![Unity Runtime](https://img.shields.io/badge/Runtime-X?style=flat&logo=unity&labelColor=333A41&color=49BC5C 'Unity Runtime supported')](https://unity.com/releases/editor/archive) [![r](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax/workflows/release/badge.svg 'Tests Passed')](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax/actions/workflows/release.yml) @@ -51,10 +50,6 @@ Unity Parallax based on gyroscope components. Supported fake gyroscope for simul openupm add extensions.unity.gyroscope.parallax ``` -### Option 3 - Asset Store - -- **[▶️ Open Asset Store](https://u3d.as/3E42)** - --- # Usage diff --git a/Unity-Package/Assets/root/README.md b/Unity-Package/Assets/root/README.md index 6e4a16c..7cedc3e 100644 --- a/Unity-Package/Assets/root/README.md +++ b/Unity-Package/Assets/root/README.md @@ -1,7 +1,6 @@ # [Unity Gyroscope Parallax](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax) [![OpenUPM](https://img.shields.io/npm/v/extensions.unity.gyroscope.parallax?label=OpenUPM®istry_uri=https://package.openupm.com&labelColor=333A41 'OpenUPM package')](https://openupm.com/packages/extensions.unity.gyroscope.parallax/) -[![Unity Asset Store](https://img.shields.io/badge/Asset%20Store-View-blue?logo=unity&labelColor=333A41 'Asset Store')](https://u3d.as/3E42) [![Unity Editor](https://img.shields.io/badge/Editor-X?style=flat&logo=unity&labelColor=333A41&color=49BC5C 'Unity Editor supported')](https://unity.com/releases/editor/archive) [![Unity Runtime](https://img.shields.io/badge/Runtime-X?style=flat&logo=unity&labelColor=333A41&color=49BC5C 'Unity Runtime supported')](https://unity.com/releases/editor/archive) [![r](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax/workflows/release/badge.svg 'Tests Passed')](https://github.com/IvanMurzak/Unity-Gyroscope-Parallax/actions/workflows/release.yml) @@ -51,10 +50,6 @@ Unity Parallax based on gyroscope components. Supported fake gyroscope for simul openupm add extensions.unity.gyroscope.parallax ``` -### Option 3 - Asset Store - -- **[▶️ Open Asset Store](https://u3d.as/3E42)** - --- # Usage diff --git a/Unity-Package/Assets/root/package.json b/Unity-Package/Assets/root/package.json index 668e8e8..d4eaf75 100644 --- a/Unity-Package/Assets/root/package.json +++ b/Unity-Package/Assets/root/package.json @@ -6,7 +6,7 @@ "email": "ivan.d.murzak@gmail.com", "url": "https://github.com/IvanMurzak" }, - "version": "1.5.0", + "version": "1.5.1", "unity": "2019.2", "description": "A Unity plugin that enables parallax effects based on device gyroscope data. It allows you to create dynamic and immersive experiences by moving UI elements or game objects in response to device orientation changes. Perfect for adding depth and interactivity to your 2D and 3D projects.", "keywords": [