diff --git a/EXILED/Exiled.API/Features/Player.cs b/EXILED/Exiled.API/Features/Player.cs
index c0bc8f40b3..a0ff8ffaaf 100644
--- a/EXILED/Exiled.API/Features/Player.cs
+++ b/EXILED/Exiled.API/Features/Player.cs
@@ -3439,9 +3439,10 @@ public void ChangeEffectIntensity(string effectName, byte intensity, float durat
/// Percent of incoming damage absorbed by this stat.
/// The number of seconds to delay the start of the decay.
/// Whether the process is removed when the value hits 0.
- public void AddAhp(float amount, float limit = 75f, float decay = 1.2f, float efficacy = 0.7f, float sustain = 0f, bool persistant = false)
+ /// The instance..
+ public AhpStat.AhpProcess AddAhp(float amount, float limit = 75f, float decay = 1.2f, float efficacy = 0.7f, float sustain = 0f, bool persistant = false)
{
- ReferenceHub.playerStats.GetModule()
+ return ReferenceHub.playerStats.GetModule()
.ServerAddProcess(amount, limit, decay, efficacy, sustain, persistant);
}