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0.6.2

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@EliotVU EliotVU released this 09 Feb 18:08
· 222 commits to develop since this release

Changelog

Full Changelog: https://github.com/EliotVU/UnrealScript-Language-Service/commits/pre-release-0.6.2

  • Implemented an option to enable auto-detection of the UnrealScript language generation that's being used by the workspace.
  • Implemented a new code-action to inline a constant's evaluated value.

Quality of Life

  • General improvements to how indexing of documents is handled.
  • Fixed parser support for string types that have a fixed size e.g. String[255] (UE1).
  • Fixed type Pointer will be no longer recognized if the language is set to generation 3 (this has been displaced by the Core.Object.Pointer struct).
  • Fixed No symbols found

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