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This repository was archived by the owner on May 2, 2019. It is now read-only.
## [1.0.0] - 2015-09-22
### Added
* More Brick Textures (5 in total now) to add more variety to the map,
and to allow easier transition into a different tile set in the future.
* Map loading
* Wno-write-strings to debug build to stop annoying messages about the
xpm files.
### Changed
* Map tiles now saved in hexadecimal (no change to save yet as there are
only 10 tiles but when we add more we don't have to worry about this.)
* Map tiles to be switched with Keys 0 - 9
* Made Save function simpler
* Program tells you save was successful
### Removed
* Sky tile being placed as the sky, now uses SDL_SetRenderDrawColor
(really doesn't change anything but whatever)
### Fixed
* Tried to fix certain Textures not being properly transparent (doesn't
appear to be working at the moment)
### Cleaned
* Code to make things simpler
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