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GamerMan7799GamerMan7799
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Update main to V3.1b
2015/03/09 3.1b Patrick Rye -Edits to spells.h, more testing on adding spells. -Sets debug mode in spells.h -Win / opening messages moved to basic.h
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main.cpp

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@@ -29,7 +29,7 @@ For more information, please refer to <http://unlicense.org>
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/*
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Made By: Patrick J. Rye
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Purpose: A game I made as an attempt to teach myself c++, just super basic, but going to try to keep improving it as my knowledge increases.
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Current Revision: 3.1b-dev4
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Current Revision: 3.1b
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Change Log---------------------------------------------------------------------------------------------------------------------------------------------------
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Date Revision Changed By Changes
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------ --------- ------------ ---------------------------------------------------------------------------------------------------------------------
@@ -123,7 +123,7 @@ Dungeon d; //Define the dungeon class as 'd' so I can use functions in there any
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int intMainLevel; //The level of the dungeon.
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int intLevelStart = 1; //The level that the game starts at. Will be 1 unless loading from a save.
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bool blDebugMode = false; //If game is in debug mode or not, effects if player has access to debug commands.
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const string CurrentVerison = "3.1b-dev4"; //The current version of this program, stored in a save file later on.
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const string CurrentVerison = "3.1b"; //The current version of this program, stored in a save file later on.
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/*********************************************************************************************************/
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//These functions have to be up here as functions in save.h use them.
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//These values are used to pass values to the save header so that they may be saved.

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