This repository was archived by the owner on Jun 12, 2025. It is now read-only.
File tree Expand file tree Collapse file tree 1 file changed +2
-2
lines changed
Expand file tree Collapse file tree 1 file changed +2
-2
lines changed Original file line number Diff line number Diff line change @@ -29,7 +29,7 @@ For more information, please refer to <http://unlicense.org>
2929/*
3030Made By: Patrick J. Rye
3131Purpose: A game I made as an attempt to teach myself c++, just super basic, but going to try to keep improving it as my knowledge increases.
32- Current Revision: 3.1b-dev4
32+ Current Revision: 3.1b
3333Change Log---------------------------------------------------------------------------------------------------------------------------------------------------
3434Date Revision Changed By Changes
3535------ --------- ------------ ---------------------------------------------------------------------------------------------------------------------
@@ -123,7 +123,7 @@ Dungeon d; //Define the dungeon class as 'd' so I can use functions in there any
123123int intMainLevel; // The level of the dungeon.
124124int intLevelStart = 1 ; // The level that the game starts at. Will be 1 unless loading from a save.
125125bool blDebugMode = false ; // If game is in debug mode or not, effects if player has access to debug commands.
126- const string CurrentVerison = " 3.1b-dev4 " ; // The current version of this program, stored in a save file later on.
126+ const string CurrentVerison = " 3.1b" ; // The current version of this program, stored in a save file later on.
127127/* ********************************************************************************************************/
128128// These functions have to be up here as functions in save.h use them.
129129// These values are used to pass values to the save header so that they may be saved.
You can’t perform that action at this time.
0 commit comments