This repository was archived by the owner on Jun 12, 2025. It is now read-only.
File tree Expand file tree Collapse file tree 1 file changed +2
-2
lines changed
Expand file tree Collapse file tree 1 file changed +2
-2
lines changed Original file line number Diff line number Diff line change 11/*
22Made By: Patrick J. Rye
33Purpose: A game I made as an attempt to teach myself c++, just super basic, but going to try to keep improving it as my knowledge increases.
4- Current Revision: 1.4c-dev3
4+ Current Revision: 1.4c
55Change Log---------------------------------------------------------------------------------------------------------------------------------------------------
66Date Revision Changed By Changes
77------ --------- ------------ ---------------------------------------------------------------------------------------------------------------------
@@ -50,7 +50,7 @@ Dungeon d; //Define the dungeon class as 'd' so I can use functions in there any
5050unsigned char intMainLevel = 1 ; // The level of the dungeon.
5151unsigned char intLevelStart = 1 ; // The level that the game starts at. Will be 1 unless loading from a save.
5252bool blDebugMode = false ; // If game is in debug mode or not, effects if player has access to debug commands.
53- const string CurrentVerison = " 1.4c-dev3 " ; // The current version of this program, stored in a save file later on.
53+ const string CurrentVerison = " 1.4c" ; // The current version of this program, stored in a save file later on.
5454/* ********************************************************************************************************/
5555// These functions have to be up here as functions in save.h use them.
5656// These values are used to pass values to the save header so that they may be saved.
You can’t perform that action at this time.
0 commit comments