Commit 1ec3884
authored
UE5.5 (#24)
* [InputSystem] try to fix "WhileInputActive"(not possible), "OnInputTriggered" fix activation while ability already active
* [Docs] BlueprintNodes
* Update README.md
* Update UHLAbilitySystemComponent.cpp
* [DebugSubsystem] check Blocks not empty
* [Anim] ANS_UHL_Base add ShouldUseExperimentalUHLFeatures, NotifyEndOrBlendOut
* ANS_EnableRootMotionZAxisMovement land check
* ANS_EnableRootMotionZAxisMovement ground check
* Update README.md
* Update README.md
* [Editor] CustomThumbnails refactoring
* [Debug] experimental debug lines through "AHUD::DrawHUD"
* [Debug] experimental debug lines through "AHUD::DrawHUD" 2
* ANS_UHL_Base fix critical build err
* UUHLTraceUtilsBPL::SweepCapsuleMultiByChannel
* Update README.md
* [BPL] GetMostDistantActor
* [Editor] CustomIcons add classes array support
* [DebugSubsystem] fix RandomColors for DebugCategories
* Update UHLAbilitySystemComponent.cpp
* by default InstancingPolicy = InstancedPerActor
* Update UnrealHelperLibrary.uplugin
* update readme.md1 parent 77ec1fd commit 1ec3884
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lines changed- Source/UnrealHelperLibrary
- Private/AbilitySystem
- Abilities
- Public/AbilitySystem/Abilities
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