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Binary Patching

Fabian Dill edited this page Mar 27, 2020 · 4 revisions

Using a Berserker Multiworld Binary Patch file (.bmbp)

  • Make sure your Zelda no Densetsu - Kamigami no Triforce (Japan).sfc file is in the root folder of the program (next to MultiClient), or its location is correctly configured in host.yaml
  • Make sure the patch file is extracted from any archive it might have come from
  • 3 Ways of getting the rom:
    • Drag and Drop the patch file onto MultiClient
    • Open with... the patch file, selecting MultiClient.exe as the program to open it (Windows)
    • Run MultiClient with the patch file as a cmd argument
  • Your MultiClient should now be connected to the MultiServer already that was baked into the patch
    • If you're getting a connection refused message here, the server either isn't running or isn't port forwarded
  • Run (Q)USB2SNES
  • Start the ROM, which should be next to where you had the patch file
    • If needed, usually for emulators, load the multibridge.lua
  • Client should now automatically see the snes connection, read in the rom and authenticate against the server.
  • Make some bacon

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