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Description
A better processing strategy might be to NOT use the terrain height at the representative_point of a building; as the height of the Building CityObject vertices (corners).
While flatter terrain and a course resolution DTM will give satisfactory results; as the gradient and resolution increases the product will become less true.
The example below demonstrates how NOT assigning one height value to both the building corners and the terrain ---at the corners--- affect the product.
The roof height will still be harvested from the representative_point. The building height calculation will not change.
How the building connects to the terrain will. The Building CityObject will now sit at the lowest height; for that Object. The foundation will be lower.
This means some parts of a building can at times be below the terrain surface ---which is generally the case for structures built on a slope.
Is this a good idea?

