@@ -282,93 +282,257 @@ void loadGridFromSave()
282282 @ Test
283283 void testLoadGridFromSave ()
284284 {
285- }
285+ try
286+ {
286287
287- @ Test
288- void saveMainGrid ()
289- {
290- }
288+ GameObject [] constObjs = new GameObject [Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ())];
289+ for (int i = 0 ; i <Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ()); i ++)
290+ {
291+ constObjs [i ] = getTestObject (game1 .getMainGrid (), true , i , i );
292+ game1 .addGameObject (constObjs [i ],i ,i );
293+ }
294+ game1 .saveMainGrid (GRID_SAVE_PATH );
291295
292- @ Test
293- void testSaveMainGrid ()
294- {
295- }
296+ game1 . loadGridFromSave ( GRID_SAVE_PATH );
297+ assertNotEquals ( mainGrid , game1 . getMainGrid ());
298+ assertEquals ( constObjs . length , game1 . getMainGrid (). getStaticObjects (). size ());
299+ assertEquals ( constObjs . length , game1 . getGameObjects ( TestComponent . class ). length );
296300
297- @ Test
298- void getGridSavePath ()
299- {
301+ }
302+ catch (Exception e )
303+ {
304+ e .printStackTrace ();
305+ fail ();
306+ }
300307 }
301308
309+
302310 @ Test
303311 void addSavedGridPath ()
304312 {
313+ try
314+ {
315+
316+ GameObject [] constObjs = new GameObject [Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ())];
317+ for (int i = 0 ; i <Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ()); i ++)
318+ {
319+ constObjs [i ] = getTestObject (game1 .getMainGrid (), true , i , i );
320+ game1 .addGameObject (constObjs [i ],i ,i );
321+ }
322+ game1 .saveMainGrid (GRID_SAVE_PATH );
323+
324+ game1 .addSavedGridPath (GRID_SAVE_PATH );
325+ game1 .switchGrid (0 );
326+ assertNotEquals (mainGrid , game1 .getMainGrid ());
327+ assertEquals (constObjs .length ,game1 .getMainGrid ().getStaticObjects ().size ());
328+ assertEquals (constObjs .length ,game1 .getGameObjects (TestComponent .class ).length );
329+
330+ }
331+ catch (Exception e )
332+ {
333+ e .printStackTrace ();
334+ fail ();
335+ }
305336 }
306337
307338 @ Test
308339 void switchGrid ()
309340 {
341+ try
342+ {
343+
344+ GameObject [] constObjs = new GameObject [Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ())];
345+ for (int i = 0 ; i <Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ()); i ++)
346+ {
347+ constObjs [i ] = getTestObject (game1 .getMainGrid (), true , i , i );
348+ game1 .addGameObject (constObjs [i ],i ,i );
349+ }
350+ game1 .saveMainGrid (GRID_SAVE_PATH );
351+
352+ game1 .addSavedGridPath (GRID_SAVE_PATH );
353+ game1 .addSavedGridPath (GRID_SAVE_PATH );
354+ game1 .addSavedGridPath (GRID_SAVE_PATH );
355+ game1 .addSavedGridPath (GRID_SAVE_PATH );
356+ game1 .addSavedGridPath (GRID_SAVE_PATH );
357+ for (int i = 0 ; i < 4 ; i ++)
358+ {
359+ game1 .switchGrid (i );
360+
361+ assertNotEquals (mainGrid , game1 .getMainGrid ());
362+ assertEquals (constObjs .length ,game1 .getMainGrid ().getStaticObjects ().size ());
363+ assertEquals (constObjs .length ,game1 .getGameObjects (TestComponent .class ).length );
364+ }
365+ assertThrows (AssertionError .class ,()->game1 .switchGrid (5 ));
366+ }
367+ catch (Exception e )
368+ {
369+ e .printStackTrace ();
370+ fail ();
371+ }
310372 }
311373
312374 @ Test
313375 void reloadGrid ()
314376 {
377+ try
378+ {
379+
380+ GameObject [] constObjs = new GameObject [Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ())];
381+ for (int i = 0 ; i <Math .min (mainGrid .getGridWidth (),mainGrid .getGridHeight ()); i ++)
382+ {
383+ constObjs [i ] = getTestObject (game1 .getMainGrid (), true , i , i );
384+ game1 .addGameObject (constObjs [i ],i ,i );
385+ }
386+ game1 .saveMainGrid (GRID_SAVE_PATH );
387+
388+ game1 .addSavedGridPath (GRID_SAVE_PATH );
389+ game1 .switchGrid (0 );
390+ for (int i = 0 ; i < 100 ; i ++)
391+ {
392+ Grid prevGrid = game1 .getMainGrid ();
393+ game1 .reloadGrid ();
394+ assertNotEquals (prevGrid , game1 .getMainGrid ());
395+ assertEquals (constObjs .length ,game1 .getMainGrid ().getStaticObjects ().size ());
396+ assertEquals (constObjs .length ,game1 .getGameObjects (TestComponent .class ).length );
397+ }
398+ assertThrows (AssertionError .class ,()->game1 .switchGrid (5 ));
399+ }
400+ catch (Exception e )
401+ {
402+ e .printStackTrace ();
403+ fail ();
404+ }
315405 }
316406
317407 @ Test
318408 void refreshSpritesInRenderer ()
319409 {
320- }
410+ try
411+ {
412+ game1 .loadTextureAssets (System .getProperty ("user.dir" )+"\\ Assets\\ Images" );
413+ GameObject [] gameObjects = new GameObject [Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ())];
414+ for (int i = 0 ; i < Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ()); i ++)
415+ {
416+ gameObjects [i ] = getTestObject (game1 .getMainGrid (),false ,i ,i );
417+ gameObjects [i ].addComponent (new Sprite (gameObjects [i ],game1 .getTexture ("img1" ),"img1" ));
418+ game1 .addGameObject (gameObjects [i ],i ,i );
321419
322- @ Test
323- void addSprite ()
324- {
325- }
420+ }
421+ game1 .refreshSpritesInRenderer ();
422+ assertTrue (game1 .getFrameRenderer ().getGridRenderer ().getSprites ().stream ().allMatch (sprite -> Arrays .stream (gameObjects ).anyMatch (gameObject -> gameObject .getSprite ().equals (sprite ))));
326423
327- @ Test
328- void addRendererTimer ()
329- {
424+ }
425+ catch (Exception e )
426+ {
427+ e .printStackTrace ();
428+ fail ();
429+ }
330430 }
331431
332432 @ Test
333- void testAddRendererTimer ()
433+ void addSprite ()
334434 {
435+ try
436+ {
437+ game1 .loadTextureAssets (System .getProperty ("user.dir" )+"\\ Assets\\ Images" );
438+ GameObject [] gameObjects = new GameObject [Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ())];
439+ for (int i = 0 ; i < Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ()); i ++)
440+ {
441+ gameObjects [i ] = getTestObject (game1 .getMainGrid (),false ,i ,i );
442+ gameObjects [i ].addComponent (new Sprite (gameObjects [i ],game1 .getTexture ("img1" ),"img1" ));
443+ game1 .addGameObject (gameObjects [i ],i ,i );
444+ game1 .addSprite (gameObjects [i ].getSprite ());
445+
446+ }
447+ assertTrue (game1 .getFrameRenderer ().getGridRenderer ().getSprites ().stream ().allMatch (sprite -> Arrays .stream (gameObjects ).anyMatch (gameObject -> gameObject .getSprite ().equals (sprite ))));
448+ }
449+ catch (Exception e )
450+ {
451+ e .printStackTrace ();
452+ fail ();
453+ }
335454 }
336455
337456 @ Test
338457 void refreshMappedUserInput ()
339458 {
459+ try
460+ {
461+ GameObject [] gameObjects = new GameObject [Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ())];
462+ for (int i = 0 ; i < Math .min (game1 .getMainGrid ().getGridWidth (),game1 .getMainGrid ().getGridHeight ()); i ++)
463+ {
464+ gameObjects [i ] = getTestObject (game1 .getMainGrid (),false ,i ,i );
465+ gameObjects [i ].addComponent (new TestControllableComponent (gameObjects [i ],game1 .getUserInputManager (),i ));
466+ game1 .addGameObject (gameObjects [i ],i ,i );
467+
468+ }
469+ refreshMappedUserInput ();
470+ assertTrue (game1 .getFrameRenderer ().getGridRenderer ().getSprites ().stream ().allMatch (sprite -> Arrays .stream (gameObjects ).anyMatch (gameObject -> gameObject .getSprite ().equals (sprite ))));
471+ }
472+ catch (Exception e )
473+ {
474+ e .printStackTrace ();
475+ fail ();
476+ }
340477 }
341478
342479 @ Test
343480 void removeAllMappedUserInputFromFrame ()
344481 {
482+ try
483+ {
484+ }
485+ catch (Exception e )
486+ {
487+ e .printStackTrace ();
488+ fail ();
489+ }
345490 }
346491
347492 @ Test
348493 void removeEvent ()
349494 {
495+ try
496+ {
497+ }
498+ catch (Exception e )
499+ {
500+ e .printStackTrace ();
501+ fail ();
502+ }
350503 }
351504
352505 @ Test
353506 void addEvent ()
354507 {
508+ try
509+ {
510+ }
511+ catch (Exception e )
512+ {
513+ e .printStackTrace ();
514+ fail ();
515+ }
355516 }
356517
357518 @ Test
358519 void checkEvents ()
359520 {
521+ try
522+ {
523+ }
524+ catch (Exception e )
525+ {
526+ e .printStackTrace ();
527+ fail ();
528+ }
360529 }
361530
362531 @ Test
363532 void startPeriodicEventChecking ()
364533 {
365534 }
366535
367- @ Test
368- void stopPeriodicEventChecking ()
369- {
370- }
371-
372536 /**
373537 * Compares two images pixel by pixel.
374538 * All credit goes to https://stackoverflow.com/users/1762224/mr-polywhirl
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